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AI Insights · Timothy · October 2022

Top Down Games on Android in South America Q3 2022

In Q3 2022, top down games on Android in South America showed varying trends in downloads, revenue, and active users. Data from Sensor Tower highlights the performance of the top 5 games in this category.

Top Down Games on Android in South America Q3 2022

During the third quarter of 2022, the top down games category on the Android platform in South America saw notable shifts in weekly downloads, revenue, and active users. Here's a closer look at the performance of the top 5 applications, according to data from Sensor Tower.

Piano Fire: Edm Music & Piano from Adaric Music experienced a decline in weekly downloads, starting at 425K in late June and dropping to around 298K by the end of September. Weekly revenue fluctuated slightly, peaking at $44 in the last week of June and ending at $30 in the final week of September. The app's weekly active users saw a noticeable decrease from approximately 986K to 745K over the same period.

Super Sus by PIProductions showed impressive growth in weekly revenue, which surged from $164 at the end of June to $13.2K by the end of September. Weekly downloads also increased, starting at 185K and peaking at 464K in mid-September before settling at 403K. The game’s weekly active users grew significantly, reaching over 836K by the last week of September.

Among Us from Innersloth LLC exhibited steady performance in weekly downloads, which ranged from around 424K at the beginning of the quarter to 229K by the end. Weekly revenue remained relatively stable, with minor fluctuations between $882 and $947. The game's weekly active users showed a gradual decline, decreasing from 849K to 651K throughout the quarter.

Snake.io - Fun Snake .io Games by Kooapps Games saw a decrease in weekly downloads, starting at 304K and dropping to 327K by the end of September. Weekly revenue experienced minor fluctuations, peaking at $161 in early August and ending at $106 by the end of September. The app's weekly active users remained strong, fluctuating around 1.8M to 2M during the quarter.

Bridge Race from Supersonic Studios LTD experienced fluctuations in weekly downloads, starting at 362K in late June and peaking at 439K in mid-September before ending at 399K. Weekly revenue varied, peaking at $171 in early September and ending at $89 by the end of the quarter. The game's weekly active users saw an increase from around 1.3M to 1.4M over the same period.

For more detailed insights and trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022